Friday, 12 June 2015

Budget Deck: Dimension Police (Enigmans)

I ride Ultimate Dimensional Robo, Greaato--- DAIYUSHAAAAAA!!!


So this clan isn't all about just Kenji shouting out card names. It's actually one of those clans included in the meta, and it is... quite a bit expensive. But originally upon release, this was considered minor, a Budget clan. It just somehow got Overpowered support and made people attracted to on-hit drawing, retiring, Critical sacking on one Vanguard, Glory skilling, and finally, Guard Breaking.

But with G-EB01's advent, we got Strides, and a whole new mechanic that supports it: Cosmic Heroes. Now; I'm not saying that Cosmic Heroes are a budget build: It isn't. However, this set introduced us our old friends. Yep. We got Enigmans.



Whiiiirll~~
So firstly, is this one. We got a single Rare Restanding Vanguard that gets an extra crit. Well... Okay it isn't really a restand, but it rides an Enigman Storm from the soul as Stand, and gives it +10k power. And Storm's ability gives himself an extra crit. Oh, and look at that second skill. It lets you put Enigmans into the soul from hand. This can do you a lot of stuff. Like putting a Wave to the soul if you missed the chain, or putting a Storm for the skill. Then, you can put a Sunset unflipper to the soul to get that 19k instantly. Hmm, actually now, Draws might work in this deck...

Either way the real threat of Enigmans is the early game potential it gives. Tornado can hit the same as a Stride when boosted, so your opponent needs to squeeze out a PG. If he does, then he won't be able to block your late game Strides, or if you continue using the skill, then that works fine too.



I am a Superman... Supposedly.
Speaking of Strides, the ideal Stride in this deck is Omega, since he can replace Tornado and do his job for you, and bonus at the same time.  Also this guy is dirt cheap, considering people tend to use at least one in their decks. Either way, this can do the "Rush potential" I was talking about for you late game instead of Tornado.

Then we have Cloud, another card that can help the ride chain. Wow, if you see Alice's blog, then you'll see that the biggest problem with Ride chains is to pull the chain off. Well Enigmans are no longer stuck with that due to all the backup cards that wash your soul and give you the ideal soul that is there when you pull off the ride chain. Enigmans will almost never to fail to give up their rush. And they're cheap. I love that fact.

EIther way, I guess it's about time to finalize what I said just now.

Grade 4


I believe I can fly~
For the G-zone... Dimension Police has so many options for G-units that it's not even funny. I mean, a whopping 7 cards that can be an option, and that's not even counting the Cray Elementals. Now, in terms of budget, X-falcon is an extreme budget option, that works well. It's a pressure unit that will actually be guarded, especially since your opponent has 3-4 damage. This card basically gives you an extra critical, that comes face down, and retires. Now compared to all the other bloggers in the site, I actually don't do math, so I can't tell if Falcon's a + or a -, but with that extreme amount of pressure it applies, and the money it saves you, I'd run 3 or so. Then obviously Omega, who should be run at... 2-3? Depends on you, but I reccomend 2. Then we have 3 spaces left at most for another Stride... If you bought a EB and got lucky and pulled off X-tiger, then run him too. Then if you have X-rogue, then him too. If you don't have either.... I know how you feel. Either way, run Pretty Cat. I mean there's no other option... Or just run 4 Falcon 4 Omega if you want to, but I don't reccomend it.


Grade 3

The Grade 3 lineup should obviously be 4 Storm 4 Tornado. It's that simple.


Grade 2

Grade 2 lineup; Obviously Wave. Well not neccesarilly at 4, since Ripple searches him out, but then if you don't get Ripple... Either way, after that..... There's really nothing else to run isn't there?? Let's see.... Night Sky (Granblue anyone?) is a viable choice.... But the Especial CB is really restricting it. I'd run Grandfire, but it's a RR... well if you can afford it, go. If you can afford Grandfire, then Grandsub also works. Then, if you can't get either, Twin Order? Grandkungfu? Up to you.


Grade 1 


Then moving on to the Grade 1s... The PGs in Dimension Police are too expensive. Well that's a problem. Do your best to get them. Either way then, 4 Ripple, then a few Clouds. Laurel is unneeded, since
1. He's restricted at 1, and you don't really have to restand that many times,
2. Money.

Grade 0

Then to the Grade 0 lineup; 1 Flow, 4 Sunset, 4... Reika? Or 4 more criticals? Completely up to you, but I'll reccomend a few draws. Then heals. And now we have an Enigman Budget deck!

                                                                                                                                                                   
Decklist: 
Note: I highly support building your own decks and doing your own testings. Please do not straight out use this deck, but use it as a base to start and spread out and make your own Version.

Grade 0
  • 16 Triggers of choice (Including 4 Enigman Sunset)
  • Enigman Flow x1
Grade 1:
Grade 2:
Grade 3:
Grade 4:
                                                                                                                                                                   


 Effectiveness: 5/10

Price: $40-45

Competetive: Maybe

Final Words: The moment Torndo was released to come out, I have been super hyped. I mean, seeing Enigmans again just brought me a ton of nostalgicness towards me. I've loved the skill too. Anyway this is really a great build if used right and fun to use, I'll recommend this for casuals 100%. Enigmans in competetive play? Oh hohoho... While I'd love to see that it wouldn't be the first thing I recommend, so yeah.

2 comments :

  1. just asking, does Platinum Ace great at this deck?
    sorry for my bad language

    ReplyDelete
    Replies
    1. >Platinum Ace

      ... Erm I feel bad for you but Platinum Ace is not viable in any deck at all. Always was, always will be.

      Delete